I am a Senior Instructional Systems Designer with a systematic approach to training development. I carry projects through every phase, from needs assessment through evaluation, and care just as much about the thinking behind a course as the experience of taking it.
My specialty is high-fidelity, highly interactive courseware: simulations, branching scenarios, gamified skill progressions, and complex interactive multimedia that mirrors the demands of real-world environments. I bring human factors principles into my design process to ensure training is not only engaging but genuinely effective.
My work is grounded in a strong academic foundation in psychology and research. I have contributed to human factors research labs and bring that same rigor to how I approach instructional problems, treating design as a discipline informed by evidence, not intuition.